Today and yesterday, FlashyWrappers were successfully compiled and tested with the OpenH264 codec on AIR Windows and Flash Player platforms. Compiling for Flash Player was especially questionable (as the codec obviously wasn’t built for such “weird” platform like Alchemy 2 aka Crossbridge), but luckily by modifying the makefiles slightly everything is working just fine.
The result is FlashyWrappers will newly support H.264 codec and output MP4 files in the next release for AIR Windows, Mac (to be tested yet but assumed to work) and Flash Player. Theora / Vorbis (OGV) builds will still be supplied.
NOTE (again): By using OpenH264 especially in this first release where it is embedded in both the Flash Player library and the AIR library you, as the H.264 encoder distributor to the end user will not be protected from potentially paying royalties to MPEG LA. We’ll offer (optional) mechanism for the AIR binaries to be automatically downloaded from CISCO to avoid this alltogether (in that case CISCO pays any royalties as the dll’s will be downloaded ie. distributed from their URL’s), but there’s no option like that for the Flash Player version. What this means for you is making sure to understand MPEG LA license terms. You might have to become a licensee. Royalties for 0 – 100,000 units / year seem to be zero though (http://www.mpegla.com/main/programs/avc/Documents/AVC_TermsSummary.pdf). In case of Flash Player, it would probably mean 100K downloads / year of FlashyWrappers, so you might want to delay downloading the actual FW SWF until your app is just about to use the encoder.